dinsdag 12 februari 2013

Caveman old

I went back in ZBrush and played some more with fibremesh. I love it! I did however export .obj´s of the hairs instead of exporting curves driving a hair system in Maya. Need to look into that. So he´s aged a bit since last time, but I think it suits him better with his current build and details. Next stop needs to be the cave!

zondag 3 februari 2013

Caveman haircut

He's got some hair! First pass with fibermesh... Still a little too 'groomed' for a caveman, will need to rough him up a little.
More to come!