dinsdag 12 februari 2013
Caveman old
I went back in ZBrush and played some more with fibremesh. I love it!
I did however export .obj´s of the hairs instead of exporting curves driving a hair system in Maya. Need to look into that.
So he´s aged a bit since last time, but I think it suits him better with his current build and details.
Next stop needs to be the cave!
zondag 3 februari 2013
Caveman haircut
He's got some hair! First pass with fibermesh...
Still a little too 'groomed' for a caveman, will need to rough him up a little.
More to come!
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