zondag 8 juli 2012
Batbuggy Dune
I added lots of new details. Worked on new tires, new rims, front suspension and a new engine compartment.
I now have to come up with a suitable rear suspension and proper chassis.
Sand (dune) is temporary. Just as a reference for its final surroundings.
More to come...
Labels:
batman,
buggy,
car,
hard surface,
maya,
mental ray
zondag 1 juli 2012
Batbuggy Render
First render for the Batman Buggy!
It's just a very basic mental ray physical sun setup. But it gives me good info on where to work on the model.
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